Feats



Feats

    This is the screen for Feats.  I have included Class Abilities and Prestige Class Abilities in as Feats, it just makes it easier.  This core section of Prerequisites has been reworked and a Bonuses section has been added.  I started work on Monsters and realized I had to come back to this.  The first monster had Iron Will as a feat.  If you took that out, you would have to manually adjust his Will save by 2 and adjust up anything else you wanted.  I'd like this make most of the adjustments for you, automatically.  We'll see how it goes.

Feats2

    For example, this is the info for Great Cleave.  You can see the Prerequisites from here.  If you click Edit and click on EditPrerequisites, you get this:

Feats3

    You can see each of the Prerequisites, Add new, Edit existing or Delete from here.  If you click on an item and Click Edit, you get this:

Feats4

    You can adjust the Requirements for each row or completely change them.

Feats5

    Bonuses work similarly.  I didn't put in "situational" adjustments, such as the +4 AC bonus for Mobility, since that only applies when you are moving.  Simple things like Skills and Saving Throw Bonuses are in.

Feats6

    Similar to Prerequisites, you can Add, Edit or Delete rows here.

Feats7

    Again, you can adjust or completely change the Skill to an AC Bonus.

Feats8

    I have a pretty good list of Bonus Types and these will be added to other sections so that a +4 Enhancement Bonus for one thing won't get turned in to a +6 Enhancement Bonus when another +2 item is added.  It will take the highest of the Type and only use that, except for Stackable Types.